This is a dungeon dressing piece from Fat Dragon Games, and also a feature of that classic megadeathkill dungeon module, The Tomb of Horrors. I can't remember if it was actually named as such in the module, but I've always known it as the Green Devil Face.
Because I am incredibly slack about tuning and maintaining my 3d printer, I tend to get a lot of stringing and zits on my prints these days, and this is no exception. However, in this instance I don't really mind so much, since it's supposed to be an ancient dungeon thingummy, so a certain amount of cud and cruft is to be expected.
I really should get on to tuning that printer though.
Sunday, 23 August 2020
Wednesday, 19 August 2020
Autoblinda 40/41
I printed and painted these some time ago, but I seem to have neglected to display them to the outside world, so here they are. They're Italian WWII Autoblinda 40 and 41 armoured cars (the AB40 is on the left, with two MG in the turret).
The digital models come from TigerAce1945 on Thingiverse.
Tuesday, 18 August 2020
Glue For Soft Plastics
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| 1/72 polyethylene cannon — Airfix in front, unknown manufacturer behind. |
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| Selleys AllPlasticFix |
However, a few years ago this product appeared on the market from Selleys: a two-stage primer and glue system which will attach one piece of polyethylene to another (or to other materials) without needing unsightly globs of gunk everywhere.
It comes with a felt pen primer, which is scrubbed over the area to be cemented, and which prepares the surfaces for the second stage, a clear viscous liquid cement. The joint grabs quite quickly — I usually allow about ten seconds, but depending on circumstance it could be anywhere from 2 to 30 seconds.
Once the glue sets, the join is very strong. I've done head-swaps on 1/72 figures using this stuff, and then shaken the figure violently by its head without getting any separation.
It's not amazingly cheap; here in New Zealand I pay about $NZ12 for a pack, but that's not a great deal more than a good quality cyanoacrylate in the same sort of quantity. It does seem to have a fairly limited shelf life once opened, so it would be a good idea to have your gluing project all set up and ready to go en masse, rather than relying on having the glue remain effective a month or two later.
Friday, 14 August 2020
Paint Rage! Aaaaaaaaagh!
This is something that really gets on my tits. A named colour in two paint ranges by the same manufacturer with entirely different hues.
I'd like to think that I could spray a model in VMA Middlestone, and then if need be, touch it up with VMC Middlestone, and I don't think that's too high a bar to set. This is just shoddy laziness.
Napoleonic British Artillery
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| Airfix |
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| HaT |
I've just been sent some Airfix Royal Horse Artillery by a kindly soul, so that my Napoleonic Brits can have some guns to support them.
Here they are, compared with some HaT Rocket troops, who wore the same Light Dragoon uniforms.
The Airfix figures are smaller than the HaT models: the most upright of them is 25mm from the soles of his boots to the top of his crest, whereas a comparable HaT figure is 27mm. The Airfix figures are better detailed than the HaT, with crisper frogging, and some detail showing on the helmet band and cuffs. The crests of the Airfix helmets are also more 'woolly' looking, whereas the HaT crests are quite smooth.
Thursday, 30 July 2020
Chieftain AVLB (1:150)
My friend Steve has recently become the proud owner of a Creality resin printer, and one of the things he printed is the hull of this 1:150 scale Chieftain AVLB (bridgelayer). Then he gave it to me, which was very nice of him.
I printed the bridge myself on my Ender 3, after adding some treads to the top surfaces which were missing from the original STL. The bridge is detachable from the hull, and one of these days I'll also print a deployed version of it.
I printed the bridge myself on my Ender 3, after adding some treads to the top surfaces which were missing from the original STL. The bridge is detachable from the hull, and one of these days I'll also print a deployed version of it.
Monday, 27 July 2020
Zvezda Maus (repaint)
I bought this 1:100 scale Maus a while ago, mainly out of nostalgia since it was one of the first things I ever attempted (and failed) to scratch-build when I was a lad. I painted it at first in a wholly spurious splinter pattern, but I found I didn't much like that, so I repainted it.
The decals are from an old Battlefront 1:100 kit, and they're pretty crappy as far as registration goes.
It's highly unlikely that a Maus will ever turn up on my wargames table, except maybe as a trophy objective. Still, you never know.
The decals are from an old Battlefront 1:100 kit, and they're pretty crappy as far as registration goes.
It's highly unlikely that a Maus will ever turn up on my wargames table, except maybe as a trophy objective. Still, you never know.
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Sunday, 26 July 2020
New Photo Backdrop
I made a new photo backdrop to go in my little 3d printed sweep clips. I wanted something that would provide a bit of textural interest without adding any colour or overwhelming the subject.
I painted it in Krita using some of its watercolour brushes, and then desaturated it completely to remove any colour cast. Unfortunately, I can only print A4 on my laser; if I want anything bigger than that I will have to go to a print bureau and pay an arm and a leg for it.
The model is a Zvezda 1:100 scale Maus that I'm in the process of painting.
I painted it in Krita using some of its watercolour brushes, and then desaturated it completely to remove any colour cast. Unfortunately, I can only print A4 on my laser; if I want anything bigger than that I will have to go to a print bureau and pay an arm and a leg for it.
The model is a Zvezda 1:100 scale Maus that I'm in the process of painting.
Friday, 24 July 2020
D&D RC P.O.D.
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| P.O.D. reprint on left, original printing on the right. |
It's my favourite iteration of the pre-d20 System D&D, and I'm pretty happy with it overall.
The paper they've used is thicker, whiter, and more matte than the stock used in the original printing, which is more like the thin, flimsy, shiny stuff they used for AD&D2e, and I very much prefer the new paper.
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| Feel the thickness! |
The covers overhang the page area more too. Whether this is beneficial, or neutral, or problematic, I suppose only time will tell.
The binding is just a perfect glue-binding stuck into hard covers, so it's unlikely to be as long-lasting as the saddle-stitched signature-bound original. On the other hand, it was only about twenty-five yankeebucks, so you can only expect so much.
Incidentally, the sticker price on the back cover of the original was $24.95 U.S., so this reprint is about the same price as the original was back in '91.
Inside, the matte paper is a bit easier on the eyes, I find. The green accent colour used throughout is a lot paler than in the original, but it's still adequate for delineating table rows, which is its main job. The images have been replicated well; they're pretty much all black-&-white line art, so there's nothing particularly tricky there — though they do seem a bit crisper and cleaner than the examples in the companion Creature Catalog volume, which I also bought in P.O.D. (softcover) a couple of years ago. The text is all clean and readable.
In the back of the book there are some full-colour maps; these are all a bit softer and fuzzier than the originals, but not so much that they're not perfectly usable.
All in all, I'd call it good value for money.
Wednesday, 22 July 2020
Admin Increases
Due to a relatively sudden up-tick in the amount of spam appearing in the comments, I've decided to turn comment moderation on. It's a faff, but since Blogger has no way (that I've found) of blocking persistent spammers from commenting, I'll either have to wear the extra effort or else turn off commenting altogether.
Monday, 20 July 2020
The 91st of Foot (sort of, nearly)
I'm slogging along with my Peninsular War rosbifs, and making heavy going of it too. However, I'm very nearly done with my very first Black Powder battalion, with just the Light Company to finish for the left of the line. Even at this level of painting, they're taking forever — I don't seem to be able to just sit and paint for hour after hour as I used to.
The colours came from the WarFlags site, printed and over-painted, and I chose the 91st simply because their regimental colour matches the facing colour I'd already started painting. I don't actually know anything about the regiment beyond its existence, and to be honest, I don't really care that much. At this point, a generic British formation is all I'm after.
These figures are all from a single box of HäT plastic 1/72 figures, which are the only cheap plastic ones I've found that wear the pre-Waterloo stovepipe shako. That's why part of the battalion are standing at shoulder arms, while the rest are marching merrily along — there aren't enough figures of either type in one box to do a whole battalion.
The situation is easier with the Strelets boxes, as each of their sprues are entirely of one type of figure, with a few minor differences so that the bases don't all look like robot-clones marching in lock-step. However, the Strelets sets are all in the later Belgic shako, and there are only half the number of figures per box (at the same price as the HäT box) — roughly enough for one battalion per box, with a few spares. The Strelets plastic feels a bit greasier than HäT's; hopefully after a good scrubbing in detergent the paint won't just fall off them.
I'll add a couple of 95th Riflemen on detachment to the Light Company, in homage to Sharpe, which I'm currently rewatching for the umpteenth time. I haven't yet decided how I'm going to base the Lights; whether to base them individually, and make a sabot for when they're in the line, whether to just put them on a 6-figure base like all the others, or to split the difference and put them on two 3-figure bases.
The plastic figures are mounted on 12.5mm (½ inch) steel washers, and there are 5x1mm magnets inset in the bottom of each socket in the sabot base.
This way I can scatter them individually if they're out in skirmish order, or if I'm feeling lazy I can just leave them in their sabots.
Here are the two sabots alongside the other six-figure bases in a 3d printed half-battalion movement tray. Only the front rank of the Lights are painted as yet; the guys at the back are still in their black primer.
I've got a box of Strelets Highlanders in Attack primed with black gesso, ready to be painted. I've painted tartan before (see this old post) but never in this scale, and only on individual figures, not as a production line.
The colours came from the WarFlags site, printed and over-painted, and I chose the 91st simply because their regimental colour matches the facing colour I'd already started painting. I don't actually know anything about the regiment beyond its existence, and to be honest, I don't really care that much. At this point, a generic British formation is all I'm after.
Note: I am informed that the 91st was actually a Scottish regiment, originally the 98th Argyllshire Highlanders, who wore kilts up until about 1809 (?) Fortunately that's before my chosen period, just. But in any case, hopefully nobody too knowledgeable will look too closely.
These figures are all from a single box of HäT plastic 1/72 figures, which are the only cheap plastic ones I've found that wear the pre-Waterloo stovepipe shako. That's why part of the battalion are standing at shoulder arms, while the rest are marching merrily along — there aren't enough figures of either type in one box to do a whole battalion.
The situation is easier with the Strelets boxes, as each of their sprues are entirely of one type of figure, with a few minor differences so that the bases don't all look like robot-clones marching in lock-step. However, the Strelets sets are all in the later Belgic shako, and there are only half the number of figures per box (at the same price as the HäT box) — roughly enough for one battalion per box, with a few spares. The Strelets plastic feels a bit greasier than HäT's; hopefully after a good scrubbing in detergent the paint won't just fall off them.
I'll add a couple of 95th Riflemen on detachment to the Light Company, in homage to Sharpe, which I'm currently rewatching for the umpteenth time. I haven't yet decided how I'm going to base the Lights; whether to base them individually, and make a sabot for when they're in the line, whether to just put them on a 6-figure base like all the others, or to split the difference and put them on two 3-figure bases.
A bit later...
I decided to base my Light Bobs individually, and make 3d printed three-figure sabots for them.The plastic figures are mounted on 12.5mm (½ inch) steel washers, and there are 5x1mm magnets inset in the bottom of each socket in the sabot base.
This way I can scatter them individually if they're out in skirmish order, or if I'm feeling lazy I can just leave them in their sabots.
Here are the two sabots alongside the other six-figure bases in a 3d printed half-battalion movement tray. Only the front rank of the Lights are painted as yet; the guys at the back are still in their black primer.
Next morning...
And this battalion is done. Now, on to the next, which I think will be kilted Scots, just to torture myself a bit. I need four battalions of foot for a complete Black Powder army; I expect I will be both ancient and irretrievably insane by the time I finish them all.I've got a box of Strelets Highlanders in Attack primed with black gesso, ready to be painted. I've painted tartan before (see this old post) but never in this scale, and only on individual figures, not as a production line.
Thursday, 16 July 2020
Napoleonics II: The Revengening
These Strelets 1/72 Napoleonic British just arrived on my doorstep this morning, so that's the foot component of my Black Powder Brits taken care of. Still got to get horse and guns, but first things first.
I'm mounting them at six to a 40x40mm base, so each box is roughly one battalion, with a few spares.
In truth, I'm really more interested in the Peninsular War than the 100 Days period, but the only stovepipe-wearing cheap plastic 1/72 Brits I've found are one set from HaT, and though I like them as figures, there are fewer useful poses per box in the HaT set than in the Strelets boxes. I'll just have to live with the embarrassment of presenting grey trousers and Belgic shakos on the field of Talavera.
Later....
I had to go into town for another reason, so I stopped by our local model shop and picked up some packs of Italerei Napoleonics.These are the 95th Rifles, the Greenjackets. They'll need their swords trimmed off all their rifles, as they seldom used them as bayonets.
Here we have the 11th Hussars
And these are the Scots Greys.
That'll see me sorted for cavalry for a while, though I don't have any lancers.
Thursday, 9 July 2020
4.5cm PaK (t) auf R-35 (f)
I whipped this up mostly out of digital bits and pieces I had left over from other Blender projects.
It's a German hodge-podge of a Czech 45mm gun on a French R-35 chassis. The Germans made and used quite a few of these, right up until the war's end. From memory, there were about 135 of them.
The model is designed at 1:100 scale, as is my usual practice, for 15mm gaming. I didn't have any reference for the interior, so it's a bit barren in there — however, once I get a couple of crewmen in there I think it will look okay.
I exported the Blender model to two separate STLs, one for the hull and running gear, and another for the fighting compartment.
I find this gives me the easiest print to clean up, and it makes for a relatively easy print to support as I don't have to worry about any tricky supports forming inside the crew compartment.
It's a German hodge-podge of a Czech 45mm gun on a French R-35 chassis. The Germans made and used quite a few of these, right up until the war's end. From memory, there were about 135 of them.
The model is designed at 1:100 scale, as is my usual practice, for 15mm gaming. I didn't have any reference for the interior, so it's a bit barren in there — however, once I get a couple of crewmen in there I think it will look okay.
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| Hull |
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| Fighting compartment |
I find this gives me the easiest print to clean up, and it makes for a relatively easy print to support as I don't have to worry about any tricky supports forming inside the crew compartment.
Wednesday, 8 July 2020
3d Printer Upgrade — X-axis Belt Tensioner
Some time ago, when I was having issues with layer shifting and was flailing about for a fix, I bought a pair of belt tensioners for my Ender 3. I can't remember exactly where they came from (they came via Amazon), but they were pretty cheap — about ten or fifteen bucks each.
There are designs available on Thingiverse that can be 3d printed, but I prefer things like this to be made of aluminium and steel rather than plastic.
This is the one for the X-axis, and I've only just got around to actually installing it — I resolved my layer shifting issue, so there was no urgent need to change anything else, and I'm generally reluctant to fix things that aren't broken. It was not a big job, but it was pretty fiddly, and they came without any sort of instructions or drawings, so there was a certain amount of trial and error involved in installation.
I've done a small test print, and all seems well, so I suppose now I should go ahead and install the one for the Y-axis. And, looking at the photo, maybe I should give the printer a dust and wipe down from time to time too.
These things aren't strictly necessary for the Ender 3, but the belt rollers that come with the base machine aren't the best and have fairly obviously been designed for cheapness rather than efficiency or ease of use. These ones should, in theory, be less likely to rack the belt to one side or the other, as well as making it easier to maintain a decent tension thanks to the thumbscrew adjustment.
Later...
I also bought a Y-axis tensioner, which turned out to be designed for the Ender 3 Pro, which uses a different size of aluminium extrusion. Doh!It took a bit of modifying, but I got it working.
I printed a pair of spacer blocks, and bought some longer M4 machine screws for the rail anchors.
The roller sits up higher than the original Ender 3 one, which means that the belt gets dragged across the sharp edge of the aluminium extrusion — I fixed that issue by adding a spacer-roller from bits out of my old Meccano set. It's a bit clunky-looking, but it seems to work.
Sunday, 28 June 2020
Pz35(t) Artillerie Schlepper (15mm)
The Germans in WWII were very good at modifying obsolete equipment to wring the very last drop of service from them.
The Pz35(t) was a Czech design they nicked when they invaded in March of 1939, though it was already obsolescent by then. It was used as a light reconnaissance tank for a while, and a number of them (in the mid 40s I think, I'm not sure exactly how many) were converted into artillery tractors like this one.
It's not the sort of model that's likely to appear much on the wargames table; they would have been with the heavy artillery quite a long way behind the lines, unless something had gone very wrong. Still, you never know.
This is a 1:100 model by the prolific Mr. Bergman. I've refined the rivet and canvas detail, and added a bit of detail to the tracks. There were multiple issues with the original mesh in the form of non-manifold edges galore, enough to completely choke 3d Builder's and NetFabb's automated repair systems, but fortunately Cura just blithely ignored them and sliced it anyway.
The Pz35(t) was a Czech design they nicked when they invaded in March of 1939, though it was already obsolescent by then. It was used as a light reconnaissance tank for a while, and a number of them (in the mid 40s I think, I'm not sure exactly how many) were converted into artillery tractors like this one.
It's not the sort of model that's likely to appear much on the wargames table; they would have been with the heavy artillery quite a long way behind the lines, unless something had gone very wrong. Still, you never know.
This is a 1:100 model by the prolific Mr. Bergman. I've refined the rivet and canvas detail, and added a bit of detail to the tracks. There were multiple issues with the original mesh in the form of non-manifold edges galore, enough to completely choke 3d Builder's and NetFabb's automated repair systems, but fortunately Cura just blithely ignored them and sliced it anyway.
Saturday, 27 June 2020
Aperture
These two photos were taken at the same time, with identical lighting and zoom, and both from a tripod and using the camera's timer to eliminate camera-shake. Both were focused on the same point on the model. The only thing that changed between them was the lens aperture.
On the left, the aperture was f22, on the right, f5.6.
Each of them has their benefits.
The smaller aperture (f22) increases the image's depth of field, so every part of the model is in focus. The background texture is also better defined. The exposure time is long, so a tripod is absolutely necessary.
the larger aperture (f5.6) reduces the depth of field, so the background is significantly out of focus — this has the benefit of separating the model from its background, and the fact that his left hand is also slightly out of focus gives the figure a bit more of a sense of depth. Exposure time was significantly shorter, but still long enough to make tripod use advisable.
The miniature is from Reaper; I think it's a swamp-troll or something.
On the left, the aperture was f22, on the right, f5.6.
Each of them has their benefits.
The smaller aperture (f22) increases the image's depth of field, so every part of the model is in focus. The background texture is also better defined. The exposure time is long, so a tripod is absolutely necessary.
the larger aperture (f5.6) reduces the depth of field, so the background is significantly out of focus — this has the benefit of separating the model from its background, and the fact that his left hand is also slightly out of focus gives the figure a bit more of a sense of depth. Exposure time was significantly shorter, but still long enough to make tripod use advisable.
The miniature is from Reaper; I think it's a swamp-troll or something.
Friday, 26 June 2020
DM Screen — slow progress
I've been doing a bit more work on my AD&D/OSRIC DM screen, and it's almost ready for prime time. However, I have a great huge gaping hole on sheet #4 that I am entirely without inspiration as what to fill it with.
There's some spare space on sheet #1 as well, but I'm less concerned with that. If there's an emergency need, I'll put something there, otherwise I probably won't bother.
I've about finished, I think. There are still a couple of lacunae, but I can fill them if I really find something useful, or else maybe just with some graphics.
There's some spare space on sheet #1 as well, but I'm less concerned with that. If there's an emergency need, I'll put something there, otherwise I probably won't bother.
Later....
Later again....
I've added an alternative last panel that includes THAC0 (for descending AC) and Attack Bonuses (for ascending AC) in place of the Aerial Agility Class and Unnatural Aging information.
The PDF can be seen here, assuming I've configured the Google Drive link correctly — it's under 2 MB.
The PDF can be seen here, assuming I've configured the Google Drive link correctly — it's under 2 MB.
Wednesday, 24 June 2020
Inconsistency
As I've mentioned before, I really do not enjoy production-line painting, so I tend to paint models, and often figures too, one at a time.
However, a significant problem with that is that I'm terrible at maintaining consistency in my painting from session to session. These are three 1:100 (15mm) A10 Cruiser Mk.II, each painted at a different time, and each one completely different in appearance to either of the others.
The one on the left is from PSC, the other two are 3d printed.
However, a significant problem with that is that I'm terrible at maintaining consistency in my painting from session to session. These are three 1:100 (15mm) A10 Cruiser Mk.II, each painted at a different time, and each one completely different in appearance to either of the others.
The one on the left is from PSC, the other two are 3d printed.
Saturday, 20 June 2020
Floating Cyclops Head Thing
I had a bit of a hiccup with my computer recently, and since I had to get it fixed anyway, I thought I'd take the opportunity to upgrade its seven or eight year old graphics card. This thing is the result of the first bout of testing of the new card, which has certainly made a huge difference in sculpting performance in Blender — it started out as a cube subdivided and MultiResolutioned to about 6.5 million faces, and the card handled an object of that complexity without blinking.
I had no plan or purpose for this when I started modeling it, and that does show a bit. However, it's now a Thing, and I've 3d printed one and painted it. The spearman is an old Essex figure; his spear is marked in 5mm increments.
The STL can be downloaded (free) from https://www.thingiverse.com/thing:4481578
I had no plan or purpose for this when I started modeling it, and that does show a bit. However, it's now a Thing, and I've 3d printed one and painted it. The spearman is an old Essex figure; his spear is marked in 5mm increments.
The STL can be downloaded (free) from https://www.thingiverse.com/thing:4481578
Thursday, 18 June 2020
Cruiser Mk.II A10 (CS)
I recently printed this 1:100 Cruiser Mk.II A10 CS, and had my first go on it using the Vallejo Caunter set.
The issues with the print itself are several, but never mind that. The paints are excellent in terms of colour. My only issue with them is that because they're formulated for airbrushing, they take at least three coats to get solid coverage when applied by regular brush.
I prefer to apply Caunter by brush, because my masking skills aren't that great, and masking is a pain. It might be a different matter if I was working with 1/72 kits (or larger), where I could paint the camo scheme before adding all the lumps and bumps like exhausts and what-not.
I draw the lines of the scheme on to the Portland Stone base coat with a pencil and flexible ruler, and then just colour them in, and I find I can get acceptably straight lines that way.
Wednesday, 17 June 2020
The Wars of the Roses
Here's a group of 15mm Wars of the Roses men-at-arms I got more than 30 years ago as part of a sample pack from the Tin Soldier Company.
I don't really know anything about the WotR or who was who, so I just picked a couple of banners more or less at random. I don't have any immediate plans for a WotR army, but you never know.
Sunday, 14 June 2020
New Blogger is Pretty Shitty
The "New Blogger" may very well be more responsive on mobile devices, as they claim, but it's pretty shitty to compose new posts on with my desktop computer.
They're saying that by late July there'll be no other option, so it looks like Blogger will become largely useless to me. It seems to be pretty much typical of similar platforms, removing flexibility and user agency in favour of a homogenized and restricted user experience, and it sucks.
I guess it's time to start looking for somewhere else to blather.
[EDIT] I've been looking into Wordpress to replace my bloggery needs when Blogger changes irrevocably to the Shit Version of Blogger in a couple of months, but I'm beginning to think I might be better off just biting the bullet and learning something about Drupal. I've been thinking for quite some time that I should convert mojobob.com to some sort of CMS, but I just haven't been arsed to do anything about it.
A13 Cruiser modifications
I've been making some modifications to one of TigerAce1945's Early War set, the A13 Cruiser Mk.IV. I only want it for the North African campaigns, so I've just done the version with sand shields.
The modifications consist mainly of bumping up some detail (rivets, mainly) and adding some fillers so that it will print better on my Ender 3, but I've also added some detail to the tracks.
I split the hull in half, added sockets for alignment pins, and printed it in two pieces.
The two turrets have different styles of mantlet, but are otherwise pretty much the same.
The split in the hull could probably do with a bit of filler, but overall everything printed okay. Not perfectly by any means, but okay.
Saturday, 13 June 2020
Centurion AVRE – fascine (1:150)
I printed a pipe fascine for my 1:150 scale Centurion AVRE (digital model by Bergman).
The fascine is attached by magnets, so it can be added or removed at whim.
It's heavy enough that I had to glue a slug of lead under the hull rear to keep it from nosing over under its weight.
The fascine is attached by magnets, so it can be added or removed at whim.
It's heavy enough that I had to glue a slug of lead under the hull rear to keep it from nosing over under its weight.
Tuesday, 9 June 2020
Henschel HS 129 (1:144)
Here's a Henschel HS 129 tankbuster that I 3d-printed at 1/144 scale from a file by (I think) Capt_Ahab on Thingiverse. I had to draw in the panel lines, and I used some old Zvezda decals from I don't know what kit.
All in all, I'm pretty happy with it. It's not as clean as an injection-moulded kit, but on the other hand, it was free.
Thursday, 4 June 2020
Comment Spam
I'm not very good at keeping up with comments on this blog — the theme I'm currently using doesn't show them in the timeline view, but only if the post is opened in its own page. However, from time to time I do remember that comments might exist, and I read them.
Sorry if you've said something profound and interesting that I haven't replied to; it's not that I'm ignoring you, it's rather that I probably haven't realised that your comment exists.
Lately, I've noticed a sharp uptick in the number of comments that are just more or less thinly disguised spam, so I've been going through and marking all the offenders. It's a pain, but perhaps if I remember that I have to do that, it might encourage me to remember to read (and reply to) the proper comments more regularly as well.
Sorry if you've said something profound and interesting that I haven't replied to; it's not that I'm ignoring you, it's rather that I probably haven't realised that your comment exists.
Lately, I've noticed a sharp uptick in the number of comments that are just more or less thinly disguised spam, so I've been going through and marking all the offenders. It's a pain, but perhaps if I remember that I have to do that, it might encourage me to remember to read (and reply to) the proper comments more regularly as well.
Figure Holders for Painting
I've tried all sorts of methods of holding figures for painting, from the simplest (bottle caps and blutak) to the fancy (3d-printed handle and adjustable gripping socket), and they all work well enough. However, at each end of the scale they have their issues: the bottle caps are small, don't offer much gripping surface, and are easily knocked over, while the fancy 3d-printed handle is quite bulky, and takes a very, very long time to print, which is fine if you just want one or two, but I'd want at least a dozen.
I've finally settled on this system: short lengths of 25mm beech dowel (bits of a broomstick, in fact) with a nail driven into an end, and a steel washer epoxied around the nail head. I can whip these up very quickly.
The individual stands are reasonably stable, and if need be, more weight can be added by gluing lead or steel slugs to the bottom. The 16mm washers on top are broad enough to support a decent blob of blutak, for attaching figures with non-ferrous bases, but more often I mount my figures on steel washers, so I just put a 10x1mm magnet on the holder and attach the figure to that.
When I'm painting a group of figures, the individual stands tend to just cluster about on my painting table, but the wooden tray for them is useful to keep everything organised if need be.
I've finally settled on this system: short lengths of 25mm beech dowel (bits of a broomstick, in fact) with a nail driven into an end, and a steel washer epoxied around the nail head. I can whip these up very quickly.
The individual stands are reasonably stable, and if need be, more weight can be added by gluing lead or steel slugs to the bottom. The 16mm washers on top are broad enough to support a decent blob of blutak, for attaching figures with non-ferrous bases, but more often I mount my figures on steel washers, so I just put a 10x1mm magnet on the holder and attach the figure to that.
When I'm painting a group of figures, the individual stands tend to just cluster about on my painting table, but the wooden tray for them is useful to keep everything organised if need be.
Monday, 1 June 2020
Peasant Hovel Upgrade
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| Hovel, along with some very angry peasants. |
Regrettably, my desktop computer shat itself without warning, so until I get it fixed ($$$) I won't be able to update the online files. Hopefully that won't be too far away, because I'm currently having to use a couple of very inferior machines to access the internet at all, and working in Blender or the like is completely out of the question.
Sunday, 31 May 2020
Iron Age Round House
I've been experimenting with modeling thatch in Blender with an alpha brush, and put together this 15mm Iron Age round-house, as used by the ancient Celts — it's a bit early for my period, but they were still being used occasionally in the early medieval era.
The thatch is a bit too pronounced for my taste, but I don't think it looks too terrible. More practice is needed, obviously.
I've refined the thatch a bit, and added some bark detail to the posts. I'll put it on to print overnight and see how well it does with my 0.4mm nozzle.
[Edit:]
Alas, my computer shat itself without warning before I could slice the new version, so I haven't been able to print one. The machine is off at Computer Hospital right now, so hopefully I'll have it back soon.
Thursday, 28 May 2020
15mm Peasant Dwelling
I've started to get back into 15mm medieval wargaming, and I've been looking about for some rural medieval buildings that aren't castles, with very limited success. So I've decided to try making some.
This is a very small peasant hut, called a "grübenhaus" in German, but built in very similar fashion all over Europe, and indeed, the world. It was basically a wattle-and-daub thatched tent, and to give the occupants some head-room, it was built over a dugout pit, usually about two or three feet deep — hence the name.
Although this one is very small, and would probably be the hovel of a villein or serf, the same principle was used for considerably larger houses, especially where the soil was dry enough to dig into without oozing damp.
This is a very small peasant hut, called a "grübenhaus" in German, but built in very similar fashion all over Europe, and indeed, the world. It was basically a wattle-and-daub thatched tent, and to give the occupants some head-room, it was built over a dugout pit, usually about two or three feet deep — hence the name.
Although this one is very small, and would probably be the hovel of a villein or serf, the same principle was used for considerably larger houses, especially where the soil was dry enough to dig into without oozing damp.
I shall have to give the thatch a bit more texture I think, even though I'm not a big fan of the sort of thatch modelling that looks like bundles of sticks rather than straw.
Okay, here's the second test print with a bit of thatch texture added. It's also been printed at a lower resolution than the first, to speed things up a bit.
As I suspected, my 0.4mm nozzle hasn't been able to fully render the texture in the model, but it's perceptibly more textured than the first try, and I think it will probably be good enough for my purpose.
It would be nice to be able to have nice shaggy thatch on my wargames terrain, but quite a bit can be achieved with paint, and in the end they're only wargaming models after all, not diorama pieces.
This is a larger variant on the same theme, about twice the size of the little hovel in every dimension.
They would have been very dark and stuffy inside, as the only light would come from the open door and the smoke holes at the top of each gable. The peak of the roof would have been high enough to allow for a mezzanine floor for sleeping.
This sort of thing would have been a very common rural family home throughout Europe during the Dark Ages and early Medieval period, up until vertical framed buildings became the norm.
Okay, here's the second test print with a bit of thatch texture added. It's also been printed at a lower resolution than the first, to speed things up a bit.
As I suspected, my 0.4mm nozzle hasn't been able to fully render the texture in the model, but it's perceptibly more textured than the first try, and I think it will probably be good enough for my purpose.
It would be nice to be able to have nice shaggy thatch on my wargames terrain, but quite a bit can be achieved with paint, and in the end they're only wargaming models after all, not diorama pieces.
NOTE: the STL is now available at https://www.wargaming3d.com/product/medieval-peasant-dwelling/
This is a larger variant on the same theme, about twice the size of the little hovel in every dimension.
They would have been very dark and stuffy inside, as the only light would come from the open door and the smoke holes at the top of each gable. The peak of the roof would have been high enough to allow for a mezzanine floor for sleeping.
This sort of thing would have been a very common rural family home throughout Europe during the Dark Ages and early Medieval period, up until vertical framed buildings became the norm.
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