I've been 3d printing and painting some 1:144 WW1 aircraft, for playing Canvas Eagles, a tabletop WW1 dogfight game.
I can't say that I've been exceptionally productive: these three (plus a Fokker Triplane that I gave away as a gift) are the sum total of my completed work so far.
However, I've just ordered some 1:144 decals, which will make painting the little things much less of a chore. Painting the markings is the hardest part of the whole process.
I do have some more in the offing though, along with another Sopwith Camel on the printer even as I type, and an Albatros D-III and a Nieuport 17 in the print queue.
I've printed the occasional one on my Mars Pro resin printer, and when it works it does give me cleaner surfaces, but for the most part I print them in FDM on my Ender 3. It's no slower when printing a single plane, and the resulting models are considerably stronger and less prone to distortion of wing tips and things.
I need to figure out a process for painting the lozenge camo scheme on the Fokker D-VII. That could be a bit tricky.
The aeroplanes in the little white dish are 1:200 scale, which I thought would be a good compromise size between 1:300, of which I have quite a few but which are tiny to see from any distance, and 1:72, which are readily available in kit form but take up far too much space. And so they are, but the resin I was using to print them (eSun water-washable) had a tendency to warp horribly. The spirit-based resin I'm using now is better in that respect, but is more trouble to clean up. I'll probably stick with the larger 1:144 FDM prints.
Later on...
Printing biplanes can be a tricky affair, due to all the struts between the wings. This Albatros D-III has proven to be especially problematic for some reason.
It's not the printing of the struts per se that is the problem, but rather that the printing supports tend to wind around them, so that they can be difficult to remove without breaking the struts.
Another issue, especially for FDM printing, is that skinny structures like wing struts, when the layers are printed vertically with very little connecting surface between them, are very weak. You want to get the layers as long as possible, with as much contact area between the layers as possible, to maximise strength.
For that reason, I've separated the top wing from the rest of the model for printing as a separate component.
I may find I have to do the same with the undercarriage, but we shall see when the test print is complete.
Later still...
Success at last, on the seventh attempt. I now have a printable Albatros D-III fuselage. I've had to print it tail-down rather than nose down; why that makes a difference I have no idea.
I'll have to print upper wings and and undercarriages for them separately, but I haven't had anywhere near the problems with those components that I have with the fuselage, for some reason.
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| 1:300 Heroics & Ros Hannover |
Here it is, fully assembled, and primed with Vallejo Surface Primer.
The raw white filament is very difficult to distinguish detail on, and even after cleaning up as much as I can see of it, I almost always find more work to be done after I've primed the model.
This still has a bunch of zits that need smoothing.


















































