Essential supplies: Fnord's Super-DeLuxe Adventurer's Kit

ItemQuantityWeight(kg)
Acid vials (½ litre)31.5
Battle-net13
Bedroll16
Bells, small60.1
Break-lock11
Caltrops (boxes of 100)36
Candles (2 hour)121
Chisel, cold10.5
Chisel, wood10.3
Clothes1Set2
Cooking Herbs10.1
Crowbar12
Ear trumpet10.2
Ear-plugs20.01
Eye-patch10.01
Fish-hooks60.1
Flint, steel, tinder10.2
Grapnel11
Handaxe11
Hand-hooks21
Holy Water (1 litre vials)66
Hooded lantern11
Iron rations (per day)157
Leather sheet, 1m x 2m12
Mallet11
Mirror, glass10.2
Mirror, silver10.2
Oil Flasks (1 litre)64
Oilskin poncho12
Pack12
Poles, 10'1025
Periscope10.5
Pulley63
Rope, silk, 50m13
Sacks52
Salt½kg0.5
Spike, iron61.5
Vellum, 0.5m sq.30.1
Whip-saw, metal10.3
Whip-saw, wood10.3
Wire, silver5m1
Wire, steel (No.8)20m4
TOTAL WEIGHT:93.62kg

When I was playing my favourite old character Fnord the Pretty Gosh-Darned Nifty, over time I gradually developed a pretty comprehensive equipment list for him. The whole lot together comes to just under a hundred kilos (about 225 pounds), and being fairly strong he could just stagger along under the weight of it all bundled up, but quite apart from the weight, it made a big bundle and generally I hired bearers and/or mules to carry it.

This doesn't include stuff like armour or weapons, or non-adventuring stuff like his teddy-bear or ukelele. Or his skunk (don't ask, because I don't remember).

When I eventually managed to get my greedy hands on a Portable Hole, things got a lot more straight-forward. Man, those things are incredibly useful.

Every single item on this list saw use, one way or another, many of them frequently.

Occupation/Deployment Markers

I play in 15mm, and I don't use buildings with removable roofs. So, for those times when our little troops have occupied a building, I...