Showing posts with label Pulp. Show all posts
Showing posts with label Pulp. Show all posts

Friday, 11 August 2023

Oh! The Humanity!

 I was looking through my library for something else entirely, and happened across this book that I'd completely forgotten I had — it's called Inside the Hindenburg by Mireille Majoor and Ken Marschal.

It's a relatively thin (32 pages) large format (387x260mm) volume, ISBN 1-86508-327-5, and it's full of incredibly useful cutaway drawings of the Hindenburg airship. The Hindenburg was larger and more luxurious than any previous airship, but it would be useful as an example of those like the R101 and the like.

Highly recommended for anyone who wants to get up to roleplaying shenanigans on an airship. 








Wednesday, 10 May 2023

Pulp Hero

 

This just arrived for me, a PoD product via DTRPG.

To tell the truth, I'm not really sure why I bought it. I don't use the Hero System any more, though I was very keen on it it back in the day.

It's a hefty tome — 432 pages — and it follows the same general pattern as other Hero System genre books. It includes a lot of background information on the Pulp era, including a country by country background of the world, which would all be very handy. Resources like travel times from here to there, and other milieu details, are presented in various tables. There's information and Hero stats for Pulpish equipment and Mad Science, and of course some sample Good Guys and Bad Hats.

I have run a little bit of Two-Fisted Pulp Action in the Hero System before, though the PBEM campaign against the Despicable Doktor DePravo didn't last for very long either time. Both times I tried to get it up and running, something awful happened in real life to derail everything.

Print-on-Demand is a great thing. It means that volumes like this, that would likely have been out of print and unavailable years ago, can still be had by nerds such as me, and it means that small concerns like Hero Games don't have to worry about keeping stocks of old books mouldering away in warehouses (or, more likely, somebody's garage).