|The Titan Wood Shrine by Josh Eiten|
"I wrote something up about holy shrines. The basic idea: don't give NPC priests levels, just assign the spells/miracles to the shrine instead. One benefit of this that I didn't mention was that it encourages adventure: if you want to cure disease and don't have a cleric that can cast it, you don't just find any old NPC cleric, you seek out the shrine known for curing disease. It's a place you have to travel to, not something you can advertise around town for. And if you want a local shrine that will provide multiple services on demand, consider investing in a shrine and praying for the miracles you need."I like this idea a lot. A whole lot. Of course it does mean that I'd actually have to give some thought to what shrines where do what, but that's probably all to the good. I've been pretty slack about sorting out the religious side of my campaign world.
I can think of some good adventure hooks around dealing with evil shrines too.