Sculpting in Blender
I'm in the process of teaching myself a little bit about digital sculpting in Blender. This is the latest fruit of my digital loins.

This poor guy got chained up and stuck in a hole for no other reason than that I failed to plan ahead to making a body and limbs for him. I probably could cobble something together by stretching and moulding from its base, but it wouldn't be ideal.

I've put the model on Thingiverse, both as it's seen here, and just as the bust. I strongly suspect that the chained up version would be quite tricky to print successfully; those chain links are bound to be problematic.

Just the bust
Printed on my Ender-3
at 0.08mm layer height
in eSun white PLA+

A10 Cruisers (15mm, 3d print)

This is a pair of 3d printed 1:100 scale British WWII A10 Cruisers, along with some 15mm Battlefront BEF figures in my sabot bases. The mo...