Sunday, 2 November 2014
Green Dragon — pre-paint re-paint
I very seldom use dragons in my game. I was traumatized by a session in which the dragon was supposed to be a massive boss-fight, but which turned into complete farce when the dragon was taken out by a single lucky hit from a Sword of Sharpness before the fight had even really got started. We were using a pretty vicious critical-hits system back then, so it was really my own fault.