- Zombies in 5e are MUCH SCARIER than they used to be, and
- Critters that stop to munch on you when you go down instead of moving on to another (moving) target are MUCH SCARIER than intelligent, tactically-savvy critters.
Having waded through years of game "development" in which player-characters have steadily become more and more unstoppably invulnerable superheroes, able to wade through oceans of mook-blood with impunity, it's rather refreshing to have them have to think twice about whether they should fight or run.
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