I have come to realise that one of the main reasons I prefer to DM dungeon-crawl type games is because I am really, really bad at adjudicating and presenting NPC interactions on the fly. Just terrible. I would be the worlds most pitiful improv actor ever.
Dungeon crawling means that I can focus on describing environments, present problems to be overcome, and (for the most part) avoid all that troublesome social and psychological stuff.
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