I quite like this sculpt, though I think it would be more useful as a tabletop gaming model if it were more compact — not smaller, exactly, but maybe curled around itself a little more.
I've airbrushed the whole thing in three brown shades, a cream yellow, followed by raw sienna, and finally burnt sienna. Then the whole shebang was given a dark sepia wash.
Now, on to the detail painting, starting with the heads. They're a little awkward to get at, being all cheek-by-jowl with each other, so I've begun with the open-mouthed one which is a little more separate than the others. I can experiment on it more easily, and then, when I've sorted out the colours and processes, I'll finish off all the others.
I'm reasonably happy with this head, so now... onwards and upwards!