Friday, 12 September 2025

Hummel WiP

NOTE: photos will be displayed from newest to oldest.

 




 

 

 

 

 

5) Initial dry-brushing, plus an oil-wash and some streaking.



4) I'm painting the Hummel for North Africa and/or Italy.

Primed in dark brown, then a base coat of VMA Yellow Brown, and panel-shaded with VMA Camo Brown.



3) Primed overall dark brown. This is a 50/50 mix of red-brown and olive-green Vallejo Surface Primer.

2) Printing did not go entirely smoothly.

The body and superstructure both printed on my Mars Pro in resin without issues, but the running gear component absolutely would not work, even with several changes of position and orientation.

I ended up having to print them on my Ender 3 in PLA, and in fact they're not too bad.

1) Ages ago, I took someone's existing Hummel model (I think it was Zac Kuvalich, though I'm not sure) and split it up for ease of printing.

However, I don't think I ever actually printed it, which surprises me. I've looked all over the place, but I can't find a printed model anywhere, so that's my printing task for today.

Sunday, 7 September 2025

Nashorn

 

I've been rummaging in amongst a bunch of stuff that I 3d printed ages ago and never got around to painting, and one of them is this 1:100 (15mm) WWII German Nashorn SPAT, also called Hornisse. It was a very potent anti-tank weapon, with the long L71 88mm, but it had a real glass jaw, with very light armour. It was intended for long-range sniping rather than mixing it up with other armoured vehicles.


 I'm not sure who originally designed this model, though I think it might have been Zac Kuvalich (TigerAce1945 on Thingiverse). I took his model and cut it up into several components to ease printing, but not until after I printed this one, which was printed in one piece on my Ender 3 FDM machine.

I've painted this one in a scheme that would be suitable for Italy. 


ADDENDUM


 At about the same time I did the Nashorn, I also cut up the accompanying Hummel model.

I thought I had printed it, but having looked all over the place, I haven't been able to find it, so I guess not.

 Now I've done some initial printing, and the body and superstructure both printed fine, but the running gear components need a bit of tweaking.


 I printed the body and superstructure just fine on my resin printer, but I absolutely could not get the running gear components to print successfully on that machine. So I had to do them on my FDM Ender 3, and though not as crisp as the resin, I think they'll do fine.

Assembled and primed 

 

Thursday, 4 September 2025

Cheap and Easy Improvised Lighting Stage

Lighting stage setup #1Raw camera result, no editing

For most people's needs, an expensive lighting stage setup is not necessary for model photography.

Here I'm using a cheap $20 rechargeable batwing LED light as a diffuse overhead light source, balanced on a pair of wooden bookends. The background is a texture I printed on my desktop printer — it's held in place by a pair of 3d-printed clamps, but it could be easily arranged and held in place against a book or something with a couple of binder clips.

In this first photo, the light is directly above the subjects, so there are some very dark shadows below. These could be mitigated with the use of a strategically placed reflector, but a simpler method is just to move the light a bit.

Raw camera result, no editingLighting stage setup #2

In this second photo I've just moved the light forward a bit, so it fills more of the lower areas of the models. They could still benefit from the use of a reflector, but the results are a lot better. 

You could tinker with the exact light position and height, and adding reflectors and what-not. You could swap in a textured or plain background sheet of your choice. Once you have the setup exactly to your liking, it's the work of a couple of minutes to get set up again, and you can photograph to your heart's content. 

Total cost of this setup was the twenty bucks or so I paid for the batwing LED torch, which has a multitude of uses aside from miniature photography. Everything else I had lying around, or could produce by my own efforts. The LEDs produce a very white light, close to daylight in wavelength, so there's little need for colour correction in the photo editing app of your choice (I use Affinity Photo).

The models are a pair of giants by Duncan Louca, printed in FDM on my elderly Creality Ender 3. 

Wednesday, 3 September 2025

Goblins Pretending To Be A Wizard

 



This is a 3d print of a model I got from somewhere, sometime.

I'm not at all sure who originally designed it. Possibly Miguel Zavala, but I wouldn't swear to it. 

Saturday, 30 August 2025

Rock Troll #4 (and last, probably)

 

Yet another 3d printed Rock Troll, this time painted red.

This will probably be the last one, unless I develop a pressing need for more, which is unlikely.

Front

Rear

 

Wednesday, 27 August 2025

Stirrings

 

A few years ago, in 2021, I bought a set of PoD reprints of the core AD&D2e books from DriveThruRPG.

Many, many years ago, when it first came out, I bought copies of the Player's Handbook and Dungeon Master's Guide. I introduced some bits and pieces from them into our existing AD&D campaign, but we never ever played a "pure" 2e campaign. We ended up with a sort of AD&D1.5e mish-mash.

Now I'm getting those old familiar stirrings again, to run another AD&D game, and I was thinking why not do a completely 2e campaign? I've got the books after all, and it would be good to get some use out of them. And I'm kind of curious to see how far the changes they made to AD&D back in those far distant days alters the feel of the game. Not that much, I suspect.

I might even go as far as using the ridiculous descending AC system. We'll see. 

Sunday, 24 August 2025

Rock Troll #3

 

Yet another 3d printed Rock Troll.

Same deal as the last couple, except I painted this one blue instead of green.

Front

Rear

 

Thursday, 21 August 2025

Rock Troll #2

 

Another 3d printed Rock Troll, from the same creator as that in the last post.

The FDM printer is incapable of resolving the detail of its fangs properly, but never mind — it's just a TTRPG gaming toy after all. 

Front

Rear

 

Monday, 18 August 2025

Rock Troll

 

This 3d printed rock troll I made in response to events in our ongoing D&D campaign, and as usual, mostly too late. Never mind, maybe next time.

I don't remember who designed the model, nor where I got it from. The internet is big.

It's about 65mm from the soles of its feet to the top of its hump. That would make it about 12' tall in 28mm world.  I printed it on my elderly Ender 3 FDM printer.

Front

Rear, with Sergeant Measuresby.

 

Thursday, 31 July 2025

More Flat Paper Anglo-Saxons

 


Here are some more of Peter Dennis' Paperboys paper flats, this time some mounted Saxons. I haven't done any horsemen before in this style. 

Like the infantry, they look best from directly in front or behind, but unlike the infantry, these horsemen have a much smaller angle of acceptability — the horses are depicted in a three-quarter view, but when turned to the side it soon becomes apparent that they have no actual length. Most of the time, on the wargames table, they'd be viewed pretty much square on though, and they are after all just gaming markers, so it's not a huge deal.

These figures will be of fairly limited usefulness on the tabletop, as the Saxons were really mounted infantry rather than cavalry, and almost always dismounted to fight.

Now I just have some missile troops to do, and then I'll have the basis of a 28mm 9th - 11th century Saxon army to build on.


 Next Day...

Here are the first few bases of archers completed, freshly mounted and still with their PVA boots wet.

I initially place the figures with superglue for rapid adhesion, but alone that glue isn't strong enough to stand up to repeated handling. So, for strength and durability, I encapsulate the feet of the figures with PVA. When that dries clear, it's pretty well invisible. 


 Next Next Day...

I've finished 12 bases of archers and one of slingers, which should be enough archers for just about any Anglo-Saxon army based for Hail Caesar. As for the slingers, I don't know... I probably should actually check the army lists.

I've also redesigned my movement trays to make them more compact and easier to pick up. 

Friday, 25 July 2025

Making Tracks

 

PzIII J-N running gear
This project has been on my back-burner for quite some time now.

I decided to make a set of decently detailed running gear for a 15mm (1:100 scale) Panzer III.

The hull is from an old PzIII model by Zac Kuvalich.

I haven't yet done a test print, because it's currently winter in New Zealand, and my workroom, where the printers are, is bloody freezing. 


PzIII E-F running gear

PzIII G-H running gear

The style of both the sprocket wheel and idler changed as the Panzer III was developed. I've done a couple of running gear modules that reflect those changes.

To a certain extent, it's possible to use an earlier style of running gear on later models, as existing vehicles were upgraded to later specifications. 

Thursday, 17 July 2025

Somua S-35


 

 

 

The French Somua S-35 is widely regarded as one of the best tanks in the world in 1940, when the Germans invaded.

It was well armed, well armoured, and with decent mobility. Its only major flaw was common to almost all French tanks of the time in that it had only a one-man turret, meaning that the tank commander also had to act as loader, and was thus overworked. While he was attending to the gun, he wasn't looking at the battlefield for dangers or targets.

 

 

The model is 1:100 scale (15mm), FDM printed  on my elderly Ender 3, from a design by M. Bergman. I've done some structural tinkering to get it to print more reliably, but I haven't added any extra detail this time around.


[EDIT] 

I forgot that I'd printed a Beutepanzer version of this machine way back in 2019.

The Germans gave it a new commander's cupola, but otherwise didn't alter it at all. 

Thursday, 10 July 2025

Inheritance

 

I inherited some minis from my friend Belle.

They're mostly GW medievalish types: peasants, artisans, criminals, and a bishop (who might well be classed with the criminals).

There are two sets of three Grenadier figures: one of prisoners, and one of royal court types. They're smaller than the GW figures, being from the 25mm days. They're dated 1987-88.

There are a few 15mm figures from Tabletop Games (who I think are now defunct, though their ranges may still be available from other manufacturers). One is a mounted Mongol/Hun standard bearer, there are four medieval 100-Years-War types, and a bunch of others in long robes that I cannot make out without high magnification.

And last (and also least) there are a bunch of toy soldiers, cast in Zamak or similar, that I vaguely recall came in Kinder Surprise eggs. I think. They're very stiffly sculpted and not much use for anything except as game markers. 

Tuesday, 27 May 2025

Easy Tracks in Blender

 

There's an add-on for Blender called BagaPie, which adds a whole lot of functionality in various arenas (scattering etc.). The one that is most useful for me, as a WWII tank modeller designing for 3d printing, is its Array On An Object feature.

All I have to do is create an object the shape of the track run, and create one track link.

I put the track link at some point on the surface I want to array it along, shift-click the track-run profile shape, and hit J to invoke the Bagapie  menu and select Array On An Object.

Then it's just a case of adjusting the spacing and number of iterations, and bingo! A track run. Then I just hide the profile object.

Now, all this could have been achieved in native Blender by arraying along a curve object. But that inevitably involves faffing about with object origins and rotation, and often introduces distortion into the iterations going around curves. The Bagapie version is just simpler and easier.

The only thing this method doesn't do (as far as I know) is automatically count the number of iterations required to go completely around the profile, and it doesn't adjust the scaling of the link object for a seamless start/stop connection. However, in the small scale I'm modelling in (1:100) I can usually live with an overlap of the first and last iterations — I just put it somewhere inconspicuous.

Because it's all non-destructive and updated in real time, I can modify the profile object and/or the track link object after the fact, and have everything update automatically. 


This is (or will be) a set of running gear for a Panzer III, which will be useful for any number of WWII German vehicles.

Monday, 5 May 2025

FDM Bergman PzII

 

Carrying on with my plan to paint up a whole lot of old stuff that I printed ages — sometimes years — ago, I've whacked out this early-model Panzer II for my 15mm Afrika Korps.

This is an FDM print, and though it's serviceable enough as a gaming piece, it's pretty crude in detail. It was printed flat on the printer platen, and the layer lines on the sloping plates are pretty apparent if you look too closely. 

Being an early model vehicle, it doesn't have the turret bustle (Rommelkette, I think) that became ubiquitous on German tanks up until the Panther/Tiger II era.

Tuesday, 29 April 2025

T-26 Beutepanzer

 

This is my 1:100 scale model of one of the myriad WWII German conversions of captured equipment, in this case marrying the Soviet T-26 light tank hull with a French 75mm gun, the PaK 97/38 in German service.

The STL is available at https://www.wargaming3d.com/product/t-26-with-pak-97-38 

Not a great many of these were ever made. The project went as far as active troop trials, but it was never accepted for full-scale serial production.

There is a driver figure printed in the model (not visible here), but I need to find a couple more crewmen for it. I'm sure I have something suitable in the lead pile.

Sunday, 27 April 2025

Dropper Palette

 

I had a desire for a small paint palette with quite small recesses, for inks and pin-washes and the like, something that could be cleaned out, and wouldn't take up too much space on my modelling desk.

I could not find anything suitable ready-made, so I whipped one up out of oven-bake polymer clay.

The 19mm ball-bearing headed stylus I used to press out the paint recesses came from a cheap paper quilling set that I saw for about ten bucks, and grabbed because I thought they might come in handy. As they have.

I would have preferred pure white polymer clay, but this pale pink was the closest I could come without shopping around further, and laziness triumphed.

Saturday, 26 April 2025

Tiger 1 (late production)

 

I've finished painting my 3d printed 1:100 (15mm) late production Tiger 1.

The airbrushing caused me to make some sweary noises — I'm getting a bit frustrated with Vallejo ModelAir, but it's pretty much all I have access to locally.


 This would be a vehicle of 1944-45, the type of Tiger that would most likely be encountered during and after the Normandy landings, or during Bagration. Except that apparently those late vehicles didn't use the smoke launchers, so I've deleted them from the current version of the model.

The STLs are available at https://www.wargaming3d.com/product/mojobob_hoochyman_tiger_1_late_production_

Thursday, 24 April 2025

D&D SRD 5.2


I downloaded the D&D5e SRD v.5.2, but really only out of long-entrenched habit. I'm becoming less and less interested in that fantasy superhero game, though I have to admit that if you want to play wuxia fantasy superheroes it does a decent job.

I think that one of the things that I am most disenchanted with is the underpinning idea that the Underdark is supposedly malevolent, terrifying and dangerous, while simultaneously making sure that none of the things that make it so are at all relevant to player characters of almost any level.

GM: "The darkness enfolds you, cloying, suffocating, claustrophobic....."

Player: "Oh, I have darkvision. Also, I can fly. And make delicious food at will from thin air. And light."

Wednesday, 23 April 2025

Tiger Time Again


After I'd finished off my Afrika Korps Tiger 1, I thought it might be handy to have some running gear for the later production vehicles, with the corrugated steel wheels. So I made some in 1:100 scale.




 The later production turrets changed a bit too, with a new low-profile commander's cupola like that used on the Panther and Tiger II. I don't know precisely when they first appeared, but I have seen a photograph of a Tiger with this turret in Tunisia, dated 1943. Anyway, I thought I'd better make one of those too. In fact, I made three, since I like to add crew figures where possible, as I think they add life and a sense of scale to the model.

I wouldn't be surprised if this cupola and those for the Panther and King Tiger all came off the same production line. Maybe not though; the Germans did seem to quite keen on bespoke re-engineering of elements for new vehicles.

 



And of course the hull of the beast changed as well, since the Feifel air cleaning system disappeared. So I had to make a new body as well. And now I have a whole new late-production Tiger 1 to print and paint and send into the Normandy bocage.


Test printing on my elderly Mars Pro confirms that everything prints and assembles as expected, which is always a relief.

The STLs for this model can be purchased at https://www.wargaming3d.com/product/mojobob_hoochyman_tiger_1_late_production_, all proceeds going to fund my modelling/3d printing/roleplaying/wargaming hobbies.


 2025-04-26

I've added some separate track armour modules. They can be printed separately and be glued in place, or else they can be added in the slicer and be printed in place.

Tuesday, 22 April 2025

This Way In

 


"The Sacred Well of Garlo is an intriguing archaeological site located near the village of Garlo in Pernik District, Bulgaria. Constructed between the 12th and 11th centuries BC, this ancient structure is nestled in a small valley rich with natural springs. The well's design and function bear striking similarities to sacred wells found within the remains of the Nuragic Civilization (1600–730 BC) on the island of Sardinia, Italy."

Also, it is clearly the entrance to an underdark dungeon of immense scope. It's obvious.